

However, Xayah's kit gives her an attack speed steroid in her W ability, a root (with tons of damage) in her E ability, and an Ultimate ability that allows her to dodge out on key enemy abilities during the 1v1. Xayah may come as a surprise on this list because she is not in a great position in the meta. Here's the best 1v1 champions of the category: Draven
#League of legends character free#
This essentially gives the marksmen a leg up in the 1v1 with some time to dish out free damage before their abilities come back up. The other option (for less mobile marksmen), is to wait for the opportunity to initiate the 1v1 when the assassin/mage has used all, if not most, of their abilities. With that out of the way, marksmen should have enough time to kill the assassin or mage before they have the time to get their abilities back off cooldown. That is the only chance marksmen must survive their burst. Higher mobility marksmen should look to use their mobility to dodge whatever skill shot-based damage the mages and assassins have.

To beat assassins and mages, the strategy is quite unique for each marksmen. Assuming these classes have their abilities available, their high burst damage will easily beat out marksmen in a 1v1. Who destroys the marksmen? Assassins, and mages. In general, with mobility or not, they are generally considered to be not mobile enough to escape from their countering classes. So, the easiest class to beat is tanks because of their high damage per second and sustain to reduce the already lackluster damage from the tanks. Some marksmen do have mobility, but some do not. To make up for it, they of course, are the easiest to kill. Marksmen are an excellent class because they have an immense amount of sustained damage that can easily kill any other class in this category. With true damage, crowd-controlling engage that offers extra magic damage for following abilities, and multiple casts of her ultimate for repositioning and even more follow-up damage, Ahri's 1v1 potential is very potent from even a screen away. With that said, here are the best of the category: ZedĪhri's multi-striking abilities allow her to apply damage constantly. It's also worth mentioning that assassins tend to be the most difficult to execute in 1v1s so there is decent outplay potential as well. More specifically, tanks are better into assassins that are more mobile, and juggernauts are better into less mobile assassins. So, the best classes to fit that bill are the tanks and juggernauts.

However, as you might expect, any champion that can survive the initial onslaught of damage, will have a pretty good chance to win out on the 1v1. They are fantastic for their ability to gap-close onto targets and with their immense burst of damage they can get in and out in a flash. Not to mention his passive when he does die, will probably end up getting you killed if he doesn't end up winning the 1v1 in the first place! AssassinsĪssassins are what most people picture when they think of 1v1ing champions. Like Ornn, it's almost not worth even attempting to 1v1 him because of the sheer amount of time it takes to kill him. Sion's never-ending HP stacking and high base stats make him a force to be reckoned with. With that in mind, here's the best of the category: Zac Additionally, juggernauts have very straightforward abilities and usually some ability to deal with tanks, so tank players need to assess the situation well to know if there even is anyway to beat them in a 1v1. To better a tank's chances in a 1v1 against a juggernaut, tanks should keep an eye on juggernaut's cooldowns and try to capitalize on an opportunity when their abilities are on cooldown. With their burst out of the way and their abilities on cooldown, tanks have enough damage they can kill an assassin or mage so long as they stay on top of them. On even footing, tanks easily can survive the initial burst of assassins and mages. Where tanks do excel in the 1v1 is against assassins and mages. The issue with tanks is they don't have the prolonged damage to beat out juggernauts. To make up for it, they have a better time getting onto targets and locking them down. Tanks, on the other hand, are tankier (obviously), but deal less damage. Not only that, he has some outplaying potential with his pillar to cancel channeling of abilities, or at the very least help lock down targets that are trying to maneuver around him in a 1v1. Trundle is perfect to beat out tanks because of his Ultimate ability, but also has insane damage numbers and steroids that he gets from his Q and W abilities. Perhaps a surprise to see on this list, Trundle is very underrated in his ability to win 1v1s.
